How do you make a game character's animation not only look good but feel responsive? Punch-Out!! for the Wii is a fantastic example of this done well. **This video originally released on a different channel in December 2014** -------- ā¼LINKSā¼-------- PATREON āŗ http://www.patreon.com/newframeplus BLUESKY āŗ https://bsky.app/profile/danfloydplus.bsky.social LET'S PLAY CHANNEL āŗ http://bit.ly/2lmGte8 -------- ā¼CREDITSā¼-------- Written and produced by Daniel Floyd Special thanks to: -Carrie Floyd -------- ā¼MUSICā¼-------- ā« Featuring music selections from the Punch-Out!! official soundtrack. -------- ā¼CHAPTERSā¼-------- 0:00 - Intro 0:21 - Game Animation 101 3:04 - The incredible animation of Punch-Out 5:27 - How the animation impacts gameplay 11:22 - Translating NES-era animations to 3D 15:24 - All those brilliant little touches 16:30 - Wrapping Up #NewFramePlus #PunchOut #animation
i come back to this video once every few months, god i love punch-out wii www.youtube.com/watch?v=M_zh...
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