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Dragon Ball Z Gaiden: Saiya Jin Zetsumetsu Keikaku - NES - ending

Dragon Ball Z Gaiden: Saiya Jin Zetsumetsu Keikaku - NES - ending Developer: Bandai Year: 1993 Genre: RPG (card-based) Max number of players: 1 No. of levels: 1 Difficulty: very high Start over once finished: no Note: high level of difficulty refers to the fact that the last fight, against Dr. Raichi, is largely driven by chance: fights are card based and you can hit the last boss ONLY with special ki attacks, given by very precise combinations of cards. So as long as such cards don't come out you are at the mercy of fate :) If we add that, apparently, the real ending combat, leading to the second final sequence, is activated only if during the clash with Dr. Raichi we haven't used items of any kind, things becomes even more complicated (but i have to say even using different items i was allowed to see what happened after the first end). It seems i'm missing few dialogue scenes in the first ending..anyone knows if there's to achieve certain conditions in order to make them appear??

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  • Unlocking this boss requires the prerequiste of beating the game's final boss, Dr. Raichi, without using ANY items. The battle then TRULY begins after the credits... www.youtube.com/watch?v=bVTs...

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