BlueTube

How To Kill Your Game In Just 3 Easy Steps | Final Devlog

Use our link to purchase Unity assets and support the studio! https://assetstore.unity.com/top-assets/top-download?aid=1100lwfjJ AVOID BURNOUT https://youtu.be/pIClsRYW1QU HOW TO TEAM UP https://youtu.be/vrjH5jJ48h0 GAME JAM POWER https://youtu.be/Miy1Wc-LNv0 Game Design Docs: https://connect-prd-cdn.unity.com/20201215/83f3733d-3146-42de-8a69-f461d6662eb1/Game-Design-Document-Template.pdf 🔴FOLLOW us on YouTube https://youtube.com/@SoulEngineDev 🔵 FOLLOW us on Twitter: https://twitter.com/Soul_EngineDev 🟠FOLLOW us on Instagram: https://www.instagram.com/soul.engine.studios/ Timestamps: 00:00 I'm Great At Failing 00:41 Step 1: Overscoping WITHOUT 02:06 Step 2: Communication WITHOUT 03:24 Step 3: Complexity WITHOUT 04:54 Unfortunate Reality 06:30 Hopeful Future To Learn More! Unity Partner Courses: https://prf.hn/click/camref:1100lwfjJ/destination:https://unity.com/learn/partner-courses Unity Plus: https://prf.hn/click/camref:1100lwfjJ/destination:https://store.unity.com/products/unity-plus Important: This post may contain affiliate links, which means we may receive a commission if you decide to click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help fund and support the families of our studio while recommending great assets! #madewithunity #gamedev #indiegame #unity

Top Bluesky Posts

  • The process of ruining a game in three simple steps is explained in the Final Devlog titled "How To Kill Your Game In Just 3 Easy Steps". #gamedev #gamedevelopment #indiedev

You may also like

  • Perspective in Top down game art 2d

  • Every BEHAVIORAL Design Pattern Explained in 16 Minutes

  • 5 Games Made in Godot - This Week in Godot

  • Watch THIS If You Want To Make Games (And FINISH Them!)

  • Irish Potato Famine | Extra History Complete | Irish History

  • Indie Game Clinic Live: First Impressions on 6 New Games

Powered by

(but not affiliated with)

Bluesky
YouTube

Created by mjd.dev